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	<entry>
		<id>https://wiki.openuru.org/index.php?title=PhysX_Update_Testing_(Minkata.68)&amp;diff=1993</id>
		<title>PhysX Update Testing (Minkata.68)</title>
		<link rel="alternate" type="text/html" href="https://wiki.openuru.org/index.php?title=PhysX_Update_Testing_(Minkata.68)&amp;diff=1993"/>
		<updated>2012-10-27T12:58:38Z</updated>

		<summary type="html">&lt;p&gt;D'Lanor: /* Testing Results */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Remove comment marks only when this page is outdated&lt;br /&gt;
== Superceded ==&lt;br /&gt;
This page should no longer be used to record observations: Please see [[PhysX Update Testing (Minkata.XX)]] instead.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Testing Results ==&lt;br /&gt;
The following table records results and observations from testing of the updated physics in the Minkata.68 client build.  If you have any additional observations or test points please feel free to add them:  If you're uncomfortable with editing the wiki page directly, post your comments on the forums (link TBA) and someone will copy your notes to here.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Age !! Category !! Action !! Designated Tester !! Results&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Vehicles || Chair Ride (Sphere 4) || D'Lanor || works (though avatar animation is still out of sync)&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Jump || From island to rock to rock to water (Sphere 1) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Avatar || Swimming (Sphere 1) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Avatar || Climbing onto platform from water (Sphere 1) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Environmental || Linking to Final Cloth in Hut  || D'Lanor || still works&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Environmental || Entering Shell Portal || D'Lanor || no more shuddering&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay Cathedral || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Cleft || Jump || Hole in Hanging Bridge || D'Lanor || jump OK but when not jumping avatar only falls through very slowly and only when walking&lt;br /&gt;
|-&lt;br /&gt;
| Cleft || Avatar || Windmill animation || D'Lanor || perfectly in sync&lt;br /&gt;
|-&lt;br /&gt;
| Cleft || Avatar || Broken Bridge || D'Lanor || OK (avatar used to fall faster than bridge anim)&lt;br /&gt;
|-&lt;br /&gt;
| D'ni (City Island) || Kickables || Cones (if enabled) || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| D'ni (City Island) || Jump || Up on crates on Rooftop ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Dereno || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Descent || Environmental || Walk spiral walkway up &amp;amp; down shaft ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Delin || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Environmental || Fumerole to Journey Cloth ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Environmental || Fumerole over Rock Pile ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || From journey cloth on ledge down to fumerole in lava ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || From fumerole above lava to ledge under bridge ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || Should not be able to easily climb over Rock Pile (compare to Gehn Shard) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || (Optional) to pipe over bridge from small rock pedestal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Kickables || Fishing Baskets.  Should include crossing them with fireflies... ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira ||  || Should not be able to cross 2nd water w fireflies w/o baskets ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Kemo || Jump || Up to ledge with journey cloth ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Kemo || Jump || In puffer garden, from wall to rock &amp;amp; then to ledge with Relto page ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Tsogal || Avatar || Effects when running through water? ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Vehicles || Harvester ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Vehicles || Elevator in Baking Room ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Environmental || Entering Shell Portal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana City Silo || N/A || N/A ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while sitting ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while dancing ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Walking on surfaces should be normal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while run-jumping ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Vehicles || Elevators up and down in 1st building ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || Cross gap on 1st floor ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || Up broken wall ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || To and From spinning platforms and rock in the middle outdoors ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || In and out of rotating wall ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || From rock to Bahro Cave Door ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Kickables || Bones in prison room with relto page ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Great Tree Pub || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Great Zero || N/A || N/A ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Guild Pubs || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Jalak Dador || Vehicles || Columns Up and Down ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Jalak Dador || Kickables || Glowing blocks ||  || &lt;br /&gt;
|-&lt;br /&gt;
| K'veer || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Vehicles || Elevator after Moon Room ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || To ledge for pine tree Relto page and back ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || Up on crates in vault to journey cloth ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || Shortcut to journey cloth to avoid walking all around the gazebo with the gallery book &amp;amp; 1st scope ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Kickables || Leaves ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Minkata || Kickables || Soccer Ball ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Minkata || Environmental || Entering Portal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Myst || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Negilahn || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Jump || To ledge in light garden for Relto page ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Cones ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Firemarbles ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Beach Ball ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Nexus || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Payiferen || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Phil's Relto || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Stones ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Logs ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Firemarbles ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Vehicles || Elevator (Hut / Control Room / Douglas' Room) || D'Lanor || works (no longer requires jump to get out)&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Vehicles || Bucket Ride || D'Lanor || works&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || To lower raised bridge on bamboo walkway ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || On metal walkway to make it drop down to mushroom ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || (Optional) jumping on Sharper’s bed ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Kickables || Bones, stones, fish baskets in slave cave ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Environmental || Door dropping in slave cave ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Avatar || Effects when running through water? ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Tetsonot || N/A || N/A || N/A ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>D'Lanor</name></author>
	</entry>
	<entry>
		<id>https://wiki.openuru.org/index.php?title=PhysX_Update_Testing_(Minkata.68)&amp;diff=1992</id>
		<title>PhysX Update Testing (Minkata.68)</title>
		<link rel="alternate" type="text/html" href="https://wiki.openuru.org/index.php?title=PhysX_Update_Testing_(Minkata.68)&amp;diff=1992"/>
		<updated>2012-10-27T12:50:59Z</updated>

		<summary type="html">&lt;p&gt;D'Lanor: /* Testing Results */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Remove comment marks only when this page is outdated&lt;br /&gt;
== Superceded ==&lt;br /&gt;
This page should no longer be used to record observations: Please see [[PhysX Update Testing (Minkata.XX)]] instead.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Testing Results ==&lt;br /&gt;
The following table records results and observations from testing of the updated physics in the Minkata.68 client build.  If you have any additional observations or test points please feel free to add them:  If you're uncomfortable with editing the wiki page directly, post your comments on the forums (link TBA) and someone will copy your notes to here.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Age !! Category !! Action !! Designated Tester !! Results&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Vehicles || Chair Ride (Sphere 4) || D'Lanor || works (though avatar animation is still out of sync)&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Jump || From island to rock to rock to water (Sphere 1) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Avatar || Swimming (Sphere 1) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Avatar || Climbing onto platform from water (Sphere 1) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Environmental || Linking to Final Cloth in Hut  || D'Lanor || still works&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Environmental || Entering Shell Portal || D'Lanor || no more shuddering&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay Cathedral || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Cleft || Jump || Hole in Hanging Bridge || D'Lanor || OK (though when not jumping avatar only falls through very slowly)&lt;br /&gt;
|-&lt;br /&gt;
| Cleft || Avatar || Windmill animation || D'Lanor || perfectly in sync&lt;br /&gt;
|-&lt;br /&gt;
| Cleft || Avatar || Broken Bridge || D'Lanor || OK (avatar used to fall faster than bridge anim)&lt;br /&gt;
|-&lt;br /&gt;
| D'ni (City Island) || Kickables || Cones (if enabled) || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| D'ni (City Island) || Jump || Up on crates on Rooftop ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Dereno || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Descent || Environmental || Walk spiral walkway up &amp;amp; down shaft ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Delin || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Environmental || Fumerole to Journey Cloth ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Environmental || Fumerole over Rock Pile ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || From journey cloth on ledge down to fumerole in lava ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || From fumerole above lava to ledge under bridge ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || Should not be able to easily climb over Rock Pile (compare to Gehn Shard) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || (Optional) to pipe over bridge from small rock pedestal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Kickables || Fishing Baskets.  Should include crossing them with fireflies... ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira ||  || Should not be able to cross 2nd water w fireflies w/o baskets ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Kemo || Jump || Up to ledge with journey cloth ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Kemo || Jump || In puffer garden, from wall to rock &amp;amp; then to ledge with Relto page ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Tsogal || Avatar || Effects when running through water? ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Vehicles || Harvester ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Vehicles || Elevator in Baking Room ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Environmental || Entering Shell Portal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana City Silo || N/A || N/A ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while sitting ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while dancing ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Walking on surfaces should be normal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while run-jumping ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Vehicles || Elevators up and down in 1st building ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || Cross gap on 1st floor ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || Up broken wall ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || To and From spinning platforms and rock in the middle outdoors ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || In and out of rotating wall ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || From rock to Bahro Cave Door ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Kickables || Bones in prison room with relto page ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Great Tree Pub || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Great Zero || N/A || N/A ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Guild Pubs || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Jalak Dador || Vehicles || Columns Up and Down ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Jalak Dador || Kickables || Glowing blocks ||  || &lt;br /&gt;
|-&lt;br /&gt;
| K'veer || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Vehicles || Elevator after Moon Room ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || To ledge for pine tree Relto page and back ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || Up on crates in vault to journey cloth ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || Shortcut to journey cloth to avoid walking all around the gazebo with the gallery book &amp;amp; 1st scope ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Kickables || Leaves ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Minkata || Kickables || Soccer Ball ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Minkata || Environmental || Entering Portal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Myst || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Negilahn || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Jump || To ledge in light garden for Relto page ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Cones ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Firemarbles ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Beach Ball ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Nexus || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Payiferen || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Phil's Relto || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Stones ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Logs ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Firemarbles ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Vehicles || Elevator (Hut / Control Room / Douglas' Room) || D'Lanor || works (no longer requires jump to get out)&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Vehicles || Bucket Ride || D'Lanor || works&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || To lower raised bridge on bamboo walkway ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || On metal walkway to make it drop down to mushroom ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || (Optional) jumping on Sharper’s bed ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Kickables || Bones, stones, fish baskets in slave cave ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Environmental || Door dropping in slave cave ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Avatar || Effects when running through water? ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Tetsonot || N/A || N/A || N/A ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>D'Lanor</name></author>
	</entry>
	<entry>
		<id>https://wiki.openuru.org/index.php?title=PhysX_Update_Testing_(Minkata.68)&amp;diff=1991</id>
		<title>PhysX Update Testing (Minkata.68)</title>
		<link rel="alternate" type="text/html" href="https://wiki.openuru.org/index.php?title=PhysX_Update_Testing_(Minkata.68)&amp;diff=1991"/>
		<updated>2012-10-27T12:07:08Z</updated>

		<summary type="html">&lt;p&gt;D'Lanor: /* Testing Results */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Remove comment marks only when this page is outdated&lt;br /&gt;
== Superceded ==&lt;br /&gt;
This page should no longer be used to record observations: Please see [[PhysX Update Testing (Minkata.XX)]] instead.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Testing Results ==&lt;br /&gt;
The following table records results and observations from testing of the updated physics in the Minkata.68 client build.  If you have any additional observations or test points please feel free to add them:  If you're uncomfortable with editing the wiki page directly, post your comments on the forums (link TBA) and someone will copy your notes to here.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Age !! Category !! Action !! Designated Tester !! Results&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Vehicles || Chair Ride (Sphere 4) || D'Lanor || works (though avatar animation is still out of sync)&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Jump || From island to rock to rock to water (Sphere 1) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Avatar || Swimming (Sphere 1) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Avatar || Climbing onto platform from water (Sphere 1) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Environmental || Linking to Final Cloth in Hut  || D'Lanor || still works&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Environmental || Entering Shell Portal || D'Lanor || no more shuddering&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay Cathedral || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Cleft || Jump || Hole in Hanging Bridge ||  || &lt;br /&gt;
|-&lt;br /&gt;
| D'ni (City Island) || Kickables || Cones (if enabled) || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| D'ni (City Island) || Jump || Up on crates on Rooftop ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Dereno || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Descent || Environmental || Walk spiral walkway up &amp;amp; down shaft ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Delin || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Environmental || Fumerole to Journey Cloth ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Environmental || Fumerole over Rock Pile ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || From journey cloth on ledge down to fumerole in lava ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || From fumerole above lava to ledge under bridge ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || Should not be able to easily climb over Rock Pile (compare to Gehn Shard) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || (Optional) to pipe over bridge from small rock pedestal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Kickables || Fishing Baskets.  Should include crossing them with fireflies... ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira ||  || Should not be able to cross 2nd water w fireflies w/o baskets ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Kemo || Jump || Up to ledge with journey cloth ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Kemo || Jump || In puffer garden, from wall to rock &amp;amp; then to ledge with Relto page ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Tsogal || Avatar || Effects when running through water? ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Vehicles || Harvester ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Vehicles || Elevator in Baking Room ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Environmental || Entering Shell Portal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana City Silo || N/A || N/A ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while sitting ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while dancing ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Walking on surfaces should be normal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while run-jumping ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Vehicles || Elevators up and down in 1st building ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || Cross gap on 1st floor ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || Up broken wall ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || To and From spinning platforms and rock in the middle outdoors ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || In and out of rotating wall ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || From rock to Bahro Cave Door ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Kickables || Bones in prison room with relto page ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Great Tree Pub || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Great Zero || N/A || N/A ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Guild Pubs || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Jalak Dador || Vehicles || Columns Up and Down ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Jalak Dador || Kickables || Glowing blocks ||  || &lt;br /&gt;
|-&lt;br /&gt;
| K'veer || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Vehicles || Elevator after Moon Room ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || To ledge for pine tree Relto page and back ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || Up on crates in vault to journey cloth ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || Shortcut to journey cloth to avoid walking all around the gazebo with the gallery book &amp;amp; 1st scope ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Kickables || Leaves ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Minkata || Kickables || Soccer Ball ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Minkata || Environmental || Entering Portal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Myst || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Negilahn || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Jump || To ledge in light garden for Relto page ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Cones ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Firemarbles ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Beach Ball ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Nexus || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Payiferen || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Phil's Relto || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Stones ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Logs ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Firemarbles ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Vehicles || Elevator (Hut / Control Room / Douglas' Room) || D'Lanor || works (no longer requires jump to get out)&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Vehicles || Bucket Ride || D'Lanor || works&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || To lower raised bridge on bamboo walkway ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || On metal walkway to make it drop down to mushroom ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || (Optional) jumping on Sharper’s bed ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Kickables || Bones, stones, fish baskets in slave cave ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Environmental || Door dropping in slave cave ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Avatar || Effects when running through water? ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Tetsonot || N/A || N/A || N/A ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>D'Lanor</name></author>
	</entry>
	<entry>
		<id>https://wiki.openuru.org/index.php?title=PhysX_Update_Testing_(Minkata.68)&amp;diff=1990</id>
		<title>PhysX Update Testing (Minkata.68)</title>
		<link rel="alternate" type="text/html" href="https://wiki.openuru.org/index.php?title=PhysX_Update_Testing_(Minkata.68)&amp;diff=1990"/>
		<updated>2012-10-27T11:37:53Z</updated>

		<summary type="html">&lt;p&gt;D'Lanor: /* Testing Results */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Remove comment marks only when this page is outdated&lt;br /&gt;
== Superceded ==&lt;br /&gt;
This page should no longer be used to record observations: Please see [[PhysX Update Testing (Minkata.XX)]] instead.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Testing Results ==&lt;br /&gt;
The following table records results and observations from testing of the updated physics in the Minkata.68 client build.  If you have any additional observations or test points please feel free to add them:  If you're uncomfortable with editing the wiki page directly, post your comments on the forums (link TBA) and someone will copy your notes to here.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Age !! Category !! Action !! Designated Tester !! Results&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Vehicles || Chair Ride (Sphere 4) || D'Lanor || works (though avatar animation is still out of sync)&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Jump || From island to rock to rock to water (Sphere 1) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Avatar || Swimming (Sphere 1) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Avatar || Climbing onto platform from water (Sphere 1) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Environmental || Linking to Final Cloth in Hut  || D'Lanor || still works&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Environmental || Entering Shell Portal || D'Lanor || no more shuddering&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay Cathedral || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Cleft || Jump || Hole in Hanging Bridge ||  || &lt;br /&gt;
|-&lt;br /&gt;
| D'ni (City Island) || Kickables || Cones (if enabled) || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| D'ni (City Island) || Jump || Up on crates on Rooftop ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Dereno || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Descent || Environmental || Walk spiral walkway up &amp;amp; down shaft ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Delin || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Environmental || Fumerole to Journey Cloth ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Environmental || Fumerole over Rock Pile ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || From journey cloth on ledge down to fumerole in lava ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || From fumerole above lava to ledge under bridge ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || Should not be able to easily climb over Rock Pile (compare to Gehn Shard) ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || (Optional) to pipe over bridge from small rock pedestal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Kickables || Fishing Baskets.  Should include crossing them with fireflies... ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira ||  || Should not be able to cross 2nd water w fireflies w/o baskets ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Kemo || Jump || Up to ledge with journey cloth ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Kemo || Jump || In puffer garden, from wall to rock &amp;amp; then to ledge with Relto page ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Eder Tsogal || Avatar || Effects when running through water? ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Vehicles || Harvester ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Vehicles || Elevator in Baking Room ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Environmental || Entering Shell Portal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana City Silo || N/A || N/A ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while sitting ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while dancing ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Walking on surfaces should be normal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while run-jumping ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Vehicles || Elevators up and down in 1st building ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || Cross gap on 1st floor ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || Up broken wall ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || To and From spinning platforms and rock in the middle outdoors ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || In and out of rotating wall ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || From rock to Bahro Cave Door ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Kickables || Bones in prison room with relto page ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Great Tree Pub || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Great Zero || N/A || N/A ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Guild Pubs || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Jalak Dador || Vehicles || Columns Up and Down ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Jalak Dador || Kickables || Glowing blocks ||  || &lt;br /&gt;
|-&lt;br /&gt;
| K'veer || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Vehicles || Elevator after Moon Room ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || To ledge for pine tree Relto page and back ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || Up on crates in vault to journey cloth ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || Shortcut to journey cloth to avoid walking all around the gazebo with the gallery book &amp;amp; 1st scope ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Kickables || Leaves ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Minkata || Kickables || Soccer Ball ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Minkata || Environmental || Entering Portal ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Myst || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Negilahn || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Jump || To ledge in light garden for Relto page ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Cones ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Firemarbles ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Beach Ball ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Nexus || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Payiferen || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Phil's Relto || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Stones ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Logs ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Firemarbles ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Vehicles || Elevator (Hut / Control Room / Douglas' Room) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Vehicles || Bucket Ride ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || To lower raised bridge on bamboo walkway ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || On metal walkway to make it drop down to mushroom ||   ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || (Optional) jumping on Sharper’s bed ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Kickables || Bones, stones, fish baskets in slave cave ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Environmental || Door dropping in slave cave ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Avatar || Effects when running through water? ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Tetsonot || N/A || N/A || N/A ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>D'Lanor</name></author>
	</entry>
	<entry>
		<id>https://wiki.openuru.org/index.php?title=PhysX_Update_Testing_(Minkata.66)&amp;diff=1979</id>
		<title>PhysX Update Testing (Minkata.66)</title>
		<link rel="alternate" type="text/html" href="https://wiki.openuru.org/index.php?title=PhysX_Update_Testing_(Minkata.66)&amp;diff=1979"/>
		<updated>2012-10-24T13:43:19Z</updated>

		<summary type="html">&lt;p&gt;D'Lanor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following table records results and observations from testing of the updated physics in the Minkata.65 client build.  If you have any additional observations or test points please feel free to add them:  If you're uncomfortable with editing the wiki page directly, post your comments on the [http://forums.openuru.org/viewtopic.php?f=108&amp;amp;t=830 forums] and someone will copy your notes to here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Age !! Category !! Action !! Designated Tester !! Results&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Vehicles || Chair Ride (Sphere 4) || D'Lanor || Fail. See [http://www.youtube.com/watch?v=c0eBfXTFF7Q video here]&lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Jump || From island to rock to rock to water (Sphere 1) ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Avatar || Swimming (Sphere 1) ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay || Environmental || Linking to Final Cloth in Hut  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ahnonay Cathedral || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Cleft || Jump || Hole in Hanging Bridge ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| D'ni (City Island) || Kickables || Cones (if enabled) || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| D'ni (City Island) || Jump || Up on crates on Rooftop ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Dereno || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Descent || Environmental || Walk spiral walkway up &amp;amp; down shaft ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Eder Delin || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Environmental || Fumerole to Journey Cloth ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Environmental || Fumerole over Rock Pile ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || From journey cloth on ledge down to fumerole in lava ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || From fumerole above lava to ledge under bridge ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || Should not be able to easily climb over Rock Pile (compare to Gehn Shard) ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Jump || (Optional) to pipe over bridge from small rock pedestal ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira || Kickables || Fishing Baskets.  Should include crossing them with fireflies... ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Eder Gira ||  || Should not be able to cross 2nd water w fireflies w/o baskets ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Eder Kemo || Jump || Up to ledge with journey cloth ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Eder Kemo || Jump || In puffer garden, from wall to rock &amp;amp; then to ledge with Relto page ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Eder Tsogal || Avatar || Effects when running through water? ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Vehicles || Harvester ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Vehicles || Elevator in Baking Room ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana || Environmental || Entering Shell Portal ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Er'cana City Silo || N/A || N/A ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while sitting ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while dancing ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Walking on surfaces should be normal ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Everywhere || Avatar || Using KI while run-jumping ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Vehicles || Elevators up and down in 1st building ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || Cross gap on 1st floor ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || Up broken wall ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || To and From spinning platforms and rock in the middle outdoors ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || In and out of rotating wall ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Jump || From rock to Bahro Cave Door ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Gahreesen || Kickables || Bones in prison room with relto page ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Great Tree Pub || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Great Zero || N/A || N/A ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Guild Pubs || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Jalak Dador || Vehicles || Columns Up and Down ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Jalak Dador || Kickables || Glowing blocks ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| K'veer || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Vehicles || Elevator after Moon Room ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || To ledge for pine tree Relto page and back ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || Up on crates in vault to journey cloth ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Jump || Shortcut to journey cloth to avoid walking all around the gazebo with the gallery book &amp;amp; 1st scope ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Kadish Tolesa || Kickables || Leaves ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Minkata || Kickables || Soccer Ball ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Minkata || Environmental || Entering Portal ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Myst || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Negilahn || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Jump || To ledge in light garden for Relto page ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Cones ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Firemarbles ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Neighborhood || Kickables || Beach Ball ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Nexus || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Payiferen || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Phil's Relto || N/A || N/A || N/A ||&lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Stones ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Logs ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Relto || Kickables || Firemarbles ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Vehicles || Elevator (Hut / Control Room / Douglas' Room) ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Vehicles || Bucket Ride ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || To lower raised bridge on bamboo walkway ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || On metal walkway to make it drop down to mushroom ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Jump || (Optional) jumping on Sharper’s bed ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Kickables || Bones, stones, fish baskets in slave cave ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Environmental || Door dropping in slave cave ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Teledahn || Avatar || Effects when running through water? ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Tetsonot || N/A || N/A || N/A ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>D'Lanor</name></author>
	</entry>
	<entry>
		<id>https://wiki.openuru.org/index.php?title=Cyan_Content_Licensing_Proposals&amp;diff=1736</id>
		<title>Cyan Content Licensing Proposals</title>
		<link rel="alternate" type="text/html" href="https://wiki.openuru.org/index.php?title=Cyan_Content_Licensing_Proposals&amp;diff=1736"/>
		<updated>2012-02-07T23:01:04Z</updated>

		<summary type="html">&lt;p&gt;D'Lanor: /* Signatures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Localization Licensing Request ==&lt;br /&gt;
===  Problem Statement ===&lt;br /&gt;
==== Preface ====&lt;br /&gt;
Please note that this is not a complete statement of the aspirations of the fan developers in respect of Uru/MOUL content licensing; rather it is an exemplar of a specifc case where fan developer efforts to improve Uru/MOUL for the community are hindered by the absence of a suitable license for the adaptation and distribution of Cyan's content. This example is used as a means to explore the licensing possibilities with Cyan and to elicit feedback on potential difficulties so that we might collectively establish a way forward.&lt;br /&gt;
&lt;br /&gt;
==== Introduction ====&lt;br /&gt;
Uru has an international audience, and an extensible Localization system which allows content creators to provide translated text to be utilized automatically. Unfortunately, many of the dialogs currently in Uru don't take advantage of this capability and cannot be adapted to do so properly without modifying them.&lt;br /&gt;
&lt;br /&gt;
==== What the Community Has Accomplished Thus Far ====&lt;br /&gt;
Thanks to the efforts of everyone at GULP (http://rel.to/gulp, formerly the Uru Localization Project), we have a database of translations in a large number of languages. Changes have been made to the code to re-enable the functions which had been disabled after Untìl Uru, as well as fixes in the input routines that now allow non-US keyboards.&lt;br /&gt;
&lt;br /&gt;
==== What the Community Needs to Continue ====&lt;br /&gt;
There are two primary allowances we need from Cyan in order to continue our efforts to expand Uru's accessibility:&lt;br /&gt;
# A permissive license that would allow us to copy, translate, and distribute all textual information available in Uru, currently located in the .loc files. This would legalize the translations already done by the community and allow their distribution.&lt;br /&gt;
# Access to the 3ds Max source files for the GUIs used in Uru so that we can normalize their use of the provided hooks in the code which they currently do not use, and a license to re-distribute at least the compiled output with those fixes applied. If that is deemed impossible, an alternative solution that would allow at least this specific goal is a license to modify and distribute the existing PRPs containing translatable GUI items.&lt;br /&gt;
&lt;br /&gt;
At this time, we would ask: is Cyan able to indicate what difficulties they perceive over the licensing of content, are there particular aspects where Cyan is open to suggestions, and are there specific limitations which the fans should place on their aspirations for content licensing? We are not asking for a final solution for this specific case yet, but we are presenting a specific case in the hope that it will be helpful as a first step on the collaborative path to a general solution.&lt;br /&gt;
&lt;br /&gt;
Thank you for reading and considering this request.&lt;br /&gt;
&lt;br /&gt;
==== Signatures ====&lt;br /&gt;
[[User:OHB|OHB]] 19:24, 2 February 2012 (MST)&lt;br /&gt;
&lt;br /&gt;
[[User:Hoikas|Hoikas]] 19:31, 2 February 2012 (MST)&lt;br /&gt;
&lt;br /&gt;
[[User:Branan|Branan]] 21:08, 2 February 2012 (MST)&lt;br /&gt;
&lt;br /&gt;
[[User:Christian Walther|Christian Walther]] 05:28, 3 February 2012 (MST)&lt;br /&gt;
&lt;br /&gt;
[[User:Leonardo|Leonardo]] 06:16, 3 February 2012 (MST)&lt;br /&gt;
&lt;br /&gt;
[[User:Mac Fife|Mac Fife]] 12:12, 3 February 2012 (MST)&lt;br /&gt;
&lt;br /&gt;
[[User:Nadnerb|Nadnerb]] 14:36, 3 February 2012 (MST)&lt;br /&gt;
&lt;br /&gt;
[[User:Malfhok|Malfhok]] 05:14, 4 February 2012 (MST)&lt;br /&gt;
&lt;br /&gt;
[[User:Deledrius|Deledrius]] 08:57, 4 February 2012 (MST)&lt;br /&gt;
&lt;br /&gt;
[[User:Marten|Marten]] 09:44, 5 February 2012 (MST)&lt;br /&gt;
&lt;br /&gt;
[[User:D'Lanor|D'Lanor]] 00:00, 8 February 2012 (CET)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Following is additional technical information.&lt;br /&gt;
&lt;br /&gt;
=== Technical Information ===&lt;br /&gt;
The .loc files are XML files containing translations for all textual items in Uru. GULP (http://rel.to/gulp) already has an extensive library of translations and a system to export that database to Uru-ready .loc files. Not all of Uru uses these however, as some values are hard-coded in Python scripts or the PRPs themselves, but this can be converted as the GUI items have the ability to reference the XML paths directly. Much of this Python code references the GUI items by TagIDs, which are arbitrary unique numbers used to refer to the resource. This is messy, as it must be updated when the GUI is updated and can otherwise become out of sync; it is also problematic in the current data set as not all translatable GUI items have been assigned TagIDs, meaning they must be found (if at all) by very fragile code. There is also an embedded text field in these items, which currently contains only the English text. Fortunately, these items support a self-describing LocalizationPath which automatically informs the Plasma engine's LocalizationManager which string to use, allowing localization to be handled cleanly and consistently. All of these items are a part of the data and without a license to modify and distribute the PRPs, we cannot continue the efforts to localize Uru outside of using hacks and shims to the existing elegant but under-utilized engine.&lt;br /&gt;
&lt;br /&gt;
As an additional benefit to Cyan: the changes made under the proposed licensing could be relatively easy for Cyan to integrate back into their own assets without affecting current functionality. This would be impossible if only binary changes are allowed to the exported PRPs rather than the .max sources, and it allows Cyan to take advantage of the localization code changes in the engine once it reaches maturity in the community testing with very little friction.&lt;br /&gt;
&lt;br /&gt;
An extra note about the alternative suggestion in (2) which only allows modification of PRPs -- The reason this is inferior, aside from the obvious, is that while it would allow the immediate goal of activating the built-in localization, I anticipate minor bugs such as text flow and sizing in the UI when displaying languages other than the one for which they were designed. These will be extremely difficult to fix under the limited alternative solution and should be far simpler with access to the original 3D Studio Max source files.&lt;br /&gt;
&lt;br /&gt;
=== License Suggestions ===&lt;br /&gt;
I was going to wrap up by suggesting licenses in order to simplify the burden on Cyan, but as the OU Content Licensing thread proves there are many viable options and they all address different needs. Unfortunately, in order to find where that spot of compromise is we'll need feedback from Cyan on this point. I implore Cyan, should they wish to consider this request, to respond with their concerns and needs first. At that point tangible suggestions can be made regarding the specifics and the proposal can move forward should they be agreeable.&lt;br /&gt;
&lt;br /&gt;
At any rate, for the .loc files I'd suggest terms which preserves Cyan's ownership of the text (some of which, being canon from the Myst universe, has inherent value to them), while allowing edits and distribution by the community. A disclaimer stating that Cyan is only responsible for the original English text may also be desirable.&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
Forum link: [http://forums.openuru.org/viewtopic.php?f=91&amp;amp;t=635 Content Licensing]&lt;/div&gt;</summary>
		<author><name>D'Lanor</name></author>
	</entry>
	<entry>
		<id>https://wiki.openuru.org/index.php?title=User:D%27Lanor&amp;diff=1735</id>
		<title>User:D'Lanor</title>
		<link rel="alternate" type="text/html" href="https://wiki.openuru.org/index.php?title=User:D%27Lanor&amp;diff=1735"/>
		<updated>2012-02-07T23:00:20Z</updated>

		<summary type="html">&lt;p&gt;D'Lanor: Created page with &amp;quot;Got wiki page ergo sum&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Got wiki page ergo sum&lt;/div&gt;</summary>
		<author><name>D'Lanor</name></author>
	</entry>
</feed>