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	<id>https://wiki.openuru.org/index.php?action=history&amp;feed=atom&amp;title=Using_Boolean_Function</id>
	<title>Using Boolean Function - Revision history</title>
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	<updated>2026-10-23T05:33:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.openuru.org/index.php?title=Using_Boolean_Function&amp;diff=1289&amp;oldid=prev</id>
		<title>Andylegate at 17:09, 8 August 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.openuru.org/index.php?title=Using_Boolean_Function&amp;diff=1289&amp;oldid=prev"/>
		<updated>2011-08-08T17:09:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:09, 8 August 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you want to &amp;quot;cut&amp;quot; a mesh of one object with the mesh of another, you can use the Boolean Operand to do this with. A good example of using this, would be cutting open a door or window in a wall. A much larger example would be to cut a large ocean mesh so that your island will fit it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you want to &amp;quot;cut&amp;quot; a mesh of one object with the mesh of another, you can use the Boolean Operand to do this with. A good example of using this, would be cutting open a door or window in a wall. A much larger example would be to cut a large ocean mesh so that your island will fit it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A video version of this tutorial is available [http://www.youtube.com/watch?v=B1an0rENu70 here].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In my simple example here, I have a plane that is my wall and I want to cut a circle out of it:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In my simple example here, I have a plane that is my wall and I want to cut a circle out of it:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Andylegate</name></author>
	</entry>
	<entry>
		<id>https://wiki.openuru.org/index.php?title=Using_Boolean_Function&amp;diff=1282&amp;oldid=prev</id>
		<title>Andylegate: Created page with &quot;===Using Boolean Operations===  If you want to &quot;cut&quot; a mesh of one object with the mesh of another, you can use the Boolean Operand to do this with. A good example of using this,...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.openuru.org/index.php?title=Using_Boolean_Function&amp;diff=1282&amp;oldid=prev"/>
		<updated>2011-08-06T20:01:58Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;===Using Boolean Operations===  If you want to &amp;quot;cut&amp;quot; a mesh of one object with the mesh of another, you can use the Boolean Operand to do this with. A good example of using this,...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Using Boolean Operations===&lt;br /&gt;
&lt;br /&gt;
If you want to &amp;quot;cut&amp;quot; a mesh of one object with the mesh of another, you can use the Boolean Operand to do this with. A good example of using this, would be cutting open a door or window in a wall. A much larger example would be to cut a large ocean mesh so that your island will fit it.&lt;br /&gt;
&lt;br /&gt;
In my simple example here, I have a plane that is my wall and I want to cut a circle out of it:&lt;br /&gt;
&lt;br /&gt;
http://assets.openuru.org/wiki/andy/MaxTutPics2/Boltut1.jpg&lt;br /&gt;
&lt;br /&gt;
I create the mesh I am going to use to cut with, a cylinder:&lt;br /&gt;
&lt;br /&gt;
http://assets.openuru.org/wiki/andy/MaxTutPics2/Boltut2.jpg&lt;br /&gt;
&lt;br /&gt;
I then move the cylinder so that it completely intersects the plane:&lt;br /&gt;
&lt;br /&gt;
http://assets.openuru.org/wiki/andy/MaxTutPics2/Boltut3.jpg&lt;br /&gt;
&lt;br /&gt;
I then go to the Create tab, and select Compound Objects from the drop down menu:&lt;br /&gt;
&lt;br /&gt;
http://assets.openuru.org/wiki/andy/MaxTutPics2/Boltut4.jpg&lt;br /&gt;
&lt;br /&gt;
Then I click on the Boolean button:&lt;br /&gt;
&lt;br /&gt;
http://assets.openuru.org/wiki/andy/MaxTutPics2/Boltut5.jpg&lt;br /&gt;
&lt;br /&gt;
Since I have the cylinder selected, it is already Operand A. We want to make the Operand &amp;quot;B - A&amp;quot;, which means &amp;quot;Subtract Mesh A, from Mesh B&amp;quot;&lt;br /&gt;
&lt;br /&gt;
http://assets.openuru.org/wiki/andy/MaxTutPics2/Boltut6.jpg&lt;br /&gt;
&lt;br /&gt;
We now need to pick what object is going to be Operand B, which is the plane. We click on the Pick Operand B button, and in the 3D window, click on the plane:&lt;br /&gt;
&lt;br /&gt;
http://assets.openuru.org/wiki/andy/MaxTutPics2/Boltut7.jpg&lt;br /&gt;
&lt;br /&gt;
As you can now see, we have a nice round hole cut out of our plane:&lt;br /&gt;
&lt;br /&gt;
http://assets.openuru.org/wiki/andy/MaxTutPics2/Boltut8.jpg&lt;br /&gt;
&lt;br /&gt;
{{ALTutorials}}&lt;/div&gt;</summary>
		<author><name>Andylegate</name></author>
	</entry>
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