In Memoriam: Tai'lahr
OpenUru.org, along with the rest of the Mystonline community, is mourning the loss of Tai'lahr on October 16th, 2019.
Rest in Peace, friend.
Difference between revisions of "URUDoc - Main"
Jump to navigation
Jump to search
m (→The Canon: Add category) |
m |
||
(4 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
− | { | + | {{UruDocProj}} |
− | + | {{design-stub}} | |
− | + | {{draft}} | |
== [[Artwork|The Art]] == | == [[Artwork|The Art]] == | ||
A section to document how to produce, encode and integrate various art forms (graphics, scripting, music, puzzles) into the Uru virtual worlds. | A section to document how to produce, encode and integrate various art forms (graphics, scripting, music, puzzles) into the Uru virtual worlds. | ||
Line 9: | Line 9: | ||
== [[Canon|The Canon]] == | == [[Canon|The Canon]] == | ||
− | So important to Uru is the underlying storyline. Use this area to document (or reference) what has been provided to describe the history and known motivations and behaviors of the D'ni. Also | + | So important to Uru is the underlying storyline. Use this area to document (or reference) what has been provided to describe the history and known motivations and behaviors of the D'ni. Also appropriate are discussions about how D'ni ''(in character)'' technology and art worked. |
<!-- Do not edit --> | <!-- Do not edit --> | ||
[[Category:Documentation]] | [[Category:Documentation]] |
Latest revision as of 02:54, 22 February 2010
This article is part of the URU Documentation Project
This design-related article is a stub. You can help OpenUru.org by expanding it.
This page contains draft content
The content of this page is a "work-in-progress" and is subject to change. Do not place undue reliance on the completeness or accuracy of the material presented here!
The content of this page is a "work-in-progress" and is subject to change. Do not place undue reliance on the completeness or accuracy of the material presented here!
The Art
A section to document how to produce, encode and integrate various art forms (graphics, scripting, music, puzzles) into the Uru virtual worlds.
The Craft
A section on the underlying mechanics of the Uru game environment. Server and client code, architectural documentation or analysis.
The Canon
So important to Uru is the underlying storyline. Use this area to document (or reference) what has been provided to describe the history and known motivations and behaviors of the D'ni. Also appropriate are discussions about how D'ni (in character) technology and art worked.