In Memoriam: Tai'lahr

OpenUru.org, along with the rest of the Mystonline community, is mourning the loss of Tai'lahr on October 16th, 2019.

Rest in Peace, friend.

Difference between revisions of "PhysX Update Testing (Minkata.68)"

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<!-- Remove comment marks only when this page is outdated
 
 
== Superceded ==
 
== Superceded ==
This page should no longer be used to record observations: Please see [[PhysX Update Testing (Minkata.XX)]] instead.
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This page should no longer be used to record observations: Please see [[PhysX Update Testing (Minkata.71)]] instead.
-->
 
  
 
== Testing Results ==
 
== Testing Results ==
The following table records results and observations from testing of the updated physics in the Minkata.68 client build.  If you have any additional observations or test points please feel free to add them:  If you're uncomfortable with editing the wiki page directly, post your comments on the forums (link TBA) and someone will copy your notes to here.
+
The following table records results and observations from testing of the updated physics in the Minkata.68 client build.  If you have any additional observations or test points please feel free to add them:  If you're uncomfortable with editing the wiki page directly, post your comments on the forums ([http://forums.openuru.org/viewtopic.php?f=108&t=834 Minkata Shard Update Fri October 26 [Minkata.68<nowiki>]</nowiki>]) and someone will copy your notes to here.
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Age !! Category !! Action !! Designated Tester !! Results
 
! Age !! Category !! Action !! Designated Tester !! Results
 
|-
 
|-
| Ahnonay || Vehicles || Chair Ride (Sphere 4) || D'Lanor || works (though avatar animation is still out of sync)
+
| Ahnonay || Vehicles || Chair Ride (Sphere 4) || D'Lanor / Annabelle / Janaba || works (though avatar animation is still out of sync) / confirmed
 
|-
 
|-
| Ahnonay || Jump || From island to rock to rock to water (Sphere 1) || ||  
+
| Ahnonay || Jump || From island to rock to rock to water (Sphere 1) || Janaba || works fine
 
|-
 
|-
| Ahnonay || Avatar || Swimming (Sphere 1) || ||  
+
| Ahnonay || Avatar || Swimming (Sphere 1) || Janaba || works fine
 
|-
 
|-
| Ahnonay || Avatar || Climbing onto platform from water (Sphere 1) || ||  
+
| Ahnonay || Avatar || Climbing onto platform from water (Sphere 1) || Tai'lahr / Treehugger || '''avatar jumps after standing up'''
 
|-
 
|-
| Ahnonay || Environmental || Linking to Final Cloth in Hut || D'Lanor || still works
+
| || ||  || Janaba || cannot confirm that, works normal for me
 
|-
 
|-
| Ahnonay || Environmental || Entering Shell Portal || D'Lanor || no more shuddering
+
| Ahnonay || Environmental || Linking to Final Cloth in Hut  || D'Lanor / Janaba || still works / confirmed
 +
|-
 +
| Ahnonay || Environmental || Entering Shell Portal || D'Lanor / Treehugger / Janaba || no more shuddering / confirmed
 
|-
 
|-
 
| Ahnonay Cathedral || N/A || N/A || N/A ||
 
| Ahnonay Cathedral || N/A || N/A || N/A ||
 
|-
 
|-
| Cleft || Jump || Hole in Hanging Bridge || D'Lanor || jump OK but when not jumping avatar only falls through very slowly and only when walking
+
| Cleft || Jump || Hole in Hanging Bridge || D'Lanor / Janaba || jump OK but when not jumping avatar only falls through very slowly and only when walking / can confirm the correct jump
 
|-
 
|-
| Cleft || Avatar || Windmill animation || D'Lanor || perfectly in sync
+
| Cleft || Avatar || Windmill animation || D'Lanor / Treehugger / Janaba || perfectly in sync / confirmed
 
|-
 
|-
| Cleft || Avatar || Broken Bridge || D'Lanor || OK (avatar used to fall faster than bridge anim)
+
| Cleft || Avatar || Broken Bridge || D'Lanor / Janaba || OK (avatar used to fall faster than bridge anim) / confirmed
 
|-
 
|-
 
| D'ni (City Island) || Kickables || Cones (if enabled) || N/A ||
 
| D'ni (City Island) || Kickables || Cones (if enabled) || N/A ||
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| Eder Gira || Environmental || Fumerole over Rock Pile ||  ||  
 
| Eder Gira || Environmental || Fumerole over Rock Pile ||  ||  
 
|-
 
|-
| Eder Gira || Jump || From journey cloth on ledge down to fumerole in lava || ||  
+
| Eder Gira || Jump || From journey cloth on ledge down to fumerole in lava || Janaba || with very soft jump - you can also jump from the ledge under the bridge to that fumerole
 
|-
 
|-
| Eder Gira || Jump || From fumerole above lava to ledge under bridge || ||  
+
| Eder Gira || Jump || From fumerole above lava to ledge under bridge || Janaba || works easy
 
|-
 
|-
 
| Eder Gira || Jump || Should not be able to easily climb over Rock Pile (compare to Gehn Shard) ||  ||  
 
| Eder Gira || Jump || Should not be able to easily climb over Rock Pile (compare to Gehn Shard) ||  ||  
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| Eder Tsogal || Avatar || Effects when running through water? ||  ||  
 
| Eder Tsogal || Avatar || Effects when running through water? ||  ||  
 
|-
 
|-
| Er'cana || Vehicles || Harvester || ||  
+
| Er'cana || Vehicles || Harvester || Treehugger / Janaba || works fine / confirmed
 +
|-
 +
| Er'cana || Vehicles || Elevator in Baking Room || Treehugger / Janaba || works fine / confirmed
 +
|-
 +
| Er'cana || Environmental || Entering Shell Portal || Treehugger / Janaba || no more rocking back and forward / confirmed
 
|-
 
|-
| Er'cana || Vehicles || Elevator in Baking Room || ||  
+
| Er'cana || Avatar || Climbing down the ladder with backpack || Treehugger || '''Got stuck above the hole, had the "falling" animation and panic-linked out'''
 
|-
 
|-
| Er'cana || Environmental || Entering Shell Portal || ||  
+
| || || || Janaba || This happened only once for me too ... couldn't replicate it anymore with four new avies
 
|-
 
|-
 
| Er'cana City Silo || N/A || N/A ||  ||
 
| Er'cana City Silo || N/A || N/A ||  ||
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| Everywhere || Avatar || Using KI while dancing ||  ||  
 
| Everywhere || Avatar || Using KI while dancing ||  ||  
 
|-
 
|-
| Everywhere || Avatar || Walking on surfaces should be normal || ||  
+
| Everywhere || Avatar || Walking on surfaces should be normal || Annabelle / Treehugger / Janaba || bumping locations in Er'cana are smoothed out / confirmed
 
|-
 
|-
| Everywhere || Avatar || Using KI while run-jumping || ||  
+
| Everywhere || Avatar || Using KI while run-jumping || All testers || WiggleFly is gone :-)
 
|-
 
|-
| Gahreesen || Vehicles || Elevators up and down in 1st building || ||  
+
| Gahreesen || Vehicles || Elevators up and down in 1st building || Janaba || works fine
 
|-
 
|-
| Gahreesen || Jump || Cross gap on 1st floor || ||  
+
| Gahreesen || Jump || Cross gap on 1st floor || Janaba || easy to do
 
|-
 
|-
| Gahreesen || Jump || Up broken wall || ||  
+
| Gahreesen || Jump || Up broken wall || Janaba || works fine
 
|-
 
|-
| Gahreesen || Jump || To and From spinning platforms and rock in the middle outdoors || ||  
+
| Gahreesen || Jump || To and From spinning platforms and rock in the middle outdoors || Janaba || works fine
 
|-
 
|-
| Gahreesen || Jump || In and out of rotating wall || ||  
+
| Gahreesen || Jump || In and out of rotating wall || Janaba || works as it should
 
|-
 
|-
 
| Gahreesen || Jump || From rock to Bahro Cave Door ||  ||  
 
| Gahreesen || Jump || From rock to Bahro Cave Door ||  ||  
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| Guild Pubs || N/A || N/A || N/A ||
 
| Guild Pubs || N/A || N/A || N/A ||
 
|-
 
|-
| Jalak Dador || Vehicles || Columns Up and Down || ||  
+
| Jalak || Vehicles || Columns Up and Down || All testers || works great
 
|-
 
|-
| Jalak Dador || Kickables || Glowing blocks || ||  
+
| Jalak || Kickables || Glowing blocks || All testers || works great
 
|-
 
|-
 
| K'veer || N/A || N/A || N/A ||
 
| K'veer || N/A || N/A || N/A ||
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| Minkata || Kickables || Soccer Ball ||  ||  
 
| Minkata || Kickables || Soccer Ball ||  ||  
 
|-
 
|-
| Minkata || Environmental || Entering Portal || ||  
+
| Minkata || Environmental || Entering Portal || Treehugger || no more rocking back and forward
 
|-
 
|-
 
| Myst || N/A || N/A || N/A ||
 
| Myst || N/A || N/A || N/A ||
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| Negilahn || N/A || N/A || N/A ||
 
| Negilahn || N/A || N/A || N/A ||
 
|-
 
|-
| Neighborhood || Jump || To ledge in light garden for Relto page || ||
+
| Neighborhood || Jump || To ledge in light garden for Relto page || Janaba || works fine
 
|-
 
|-
| Neighborhood || Kickables || Cones || ||
+
| Neighborhood || Kickables || Cones || Janaba || works fine
 
|-
 
|-
| Neighborhood || Kickables || Firemarbles || ||
+
| Neighborhood || Kickables || Firemarbles || Janaba || works fine
 
|-
 
|-
| Neighborhood || Kickables || Beach Ball || ||
+
| Neighborhood || Kickables || Beach Ball || Janaba || works fine
 
|-
 
|-
 
| Nexus || N/A || N/A || N/A ||
 
| Nexus || N/A || N/A || N/A ||
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| Phil's Relto || N/A || N/A || N/A ||
 
| Phil's Relto || N/A || N/A || N/A ||
 
|-
 
|-
| Relto || Kickables || Stones || ||
+
| Relto || Kickables || Stones || Janaba || easy movable and to position
 
|-
 
|-
| Relto || Kickables || Logs || ||
+
| Relto || Kickables || Logs || Janaba || easy movable and to position
 
|-
 
|-
| Relto || Kickables || Firemarbles || ||
+
| Relto || Kickables || Firemarbles || Janaba || easy movable
 
|-
 
|-
| Teledahn || Vehicles || Elevator (Hut / Control Room / Douglas' Room) || D'Lanor || works (no longer requires jump to get out)
+
| Teledahn || Vehicles || Elevator (Hut / Control Room / Douglas' Room) || D'Lanor / Janaba || works (no longer requires jump to get out) / confirmed
 
|-
 
|-
| Teledahn || Vehicles || Bucket Ride || D'Lanor || works
+
| Teledahn || Vehicles || Bucket Ride || D'Lanor / Janaba || works / confirmed
 
|-
 
|-
 
| Teledahn || Jump || To lower raised bridge on bamboo walkway ||  ||
 
| Teledahn || Jump || To lower raised bridge on bamboo walkway ||  ||
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| Teledahn || Jump || On metal walkway to make it drop down to mushroom ||  ||
 
| Teledahn || Jump || On metal walkway to make it drop down to mushroom ||  ||
 
|-
 
|-
| Teledahn || Jump || (Optional) jumping on Sharper’s bed || ||
+
| Teledahn || Jump || (Optional) jumping on Sharper’s bed || Janaba || works fine, great standing jump
 
|-
 
|-
| Teledahn || Kickables || Bones, stones, fish baskets in slave cave || ||
+
| Teledahn || Kickables || Bones, stones, fish baskets in slave cave || Annabelle || works fine
 
|-
 
|-
 
| Teledahn || Environmental || Door dropping in slave cave ||  ||
 
| Teledahn || Environmental || Door dropping in slave cave ||  ||
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| Tetsonot || N/A || N/A || N/A ||
 
| Tetsonot || N/A || N/A || N/A ||
 
|}
 
|}
 +
 +
[[Category:Minkata Shard]]

Latest revision as of 00:23, 10 April 2013

Superceded

This page should no longer be used to record observations: Please see PhysX Update Testing (Minkata.71) instead.

Testing Results

The following table records results and observations from testing of the updated physics in the Minkata.68 client build. If you have any additional observations or test points please feel free to add them: If you're uncomfortable with editing the wiki page directly, post your comments on the forums (Minkata Shard Update Fri October 26 [Minkata.68]) and someone will copy your notes to here.

Age Category Action Designated Tester Results
Ahnonay Vehicles Chair Ride (Sphere 4) D'Lanor / Annabelle / Janaba works (though avatar animation is still out of sync) / confirmed
Ahnonay Jump From island to rock to rock to water (Sphere 1) Janaba works fine
Ahnonay Avatar Swimming (Sphere 1) Janaba works fine
Ahnonay Avatar Climbing onto platform from water (Sphere 1) Tai'lahr / Treehugger avatar jumps after standing up
Janaba cannot confirm that, works normal for me
Ahnonay Environmental Linking to Final Cloth in Hut D'Lanor / Janaba still works / confirmed
Ahnonay Environmental Entering Shell Portal D'Lanor / Treehugger / Janaba no more shuddering / confirmed
Ahnonay Cathedral N/A N/A N/A
Cleft Jump Hole in Hanging Bridge D'Lanor / Janaba jump OK but when not jumping avatar only falls through very slowly and only when walking / can confirm the correct jump
Cleft Avatar Windmill animation D'Lanor / Treehugger / Janaba perfectly in sync / confirmed
Cleft Avatar Broken Bridge D'Lanor / Janaba OK (avatar used to fall faster than bridge anim) / confirmed
D'ni (City Island) Kickables Cones (if enabled) N/A
D'ni (City Island) Jump Up on crates on Rooftop
Dereno N/A N/A N/A
Descent Environmental Walk spiral walkway up & down shaft
Eder Delin N/A N/A N/A
Eder Gira Environmental Fumerole to Journey Cloth
Eder Gira Environmental Fumerole over Rock Pile
Eder Gira Jump From journey cloth on ledge down to fumerole in lava Janaba with very soft jump - you can also jump from the ledge under the bridge to that fumerole
Eder Gira Jump From fumerole above lava to ledge under bridge Janaba works easy
Eder Gira Jump Should not be able to easily climb over Rock Pile (compare to Gehn Shard)
Eder Gira Jump (Optional) to pipe over bridge from small rock pedestal
Eder Gira Kickables Fishing Baskets. Should include crossing them with fireflies...
Eder Gira Should not be able to cross 2nd water w fireflies w/o baskets
Eder Kemo Jump Up to ledge with journey cloth
Eder Kemo Jump In puffer garden, from wall to rock & then to ledge with Relto page
Eder Tsogal Avatar Effects when running through water?
Er'cana Vehicles Harvester Treehugger / Janaba works fine / confirmed
Er'cana Vehicles Elevator in Baking Room Treehugger / Janaba works fine / confirmed
Er'cana Environmental Entering Shell Portal Treehugger / Janaba no more rocking back and forward / confirmed
Er'cana Avatar Climbing down the ladder with backpack Treehugger Got stuck above the hole, had the "falling" animation and panic-linked out
Janaba This happened only once for me too ... couldn't replicate it anymore with four new avies
Er'cana City Silo N/A N/A
Everywhere Avatar Using KI while sitting
Everywhere Avatar Using KI while dancing
Everywhere Avatar Walking on surfaces should be normal Annabelle / Treehugger / Janaba bumping locations in Er'cana are smoothed out / confirmed
Everywhere Avatar Using KI while run-jumping All testers WiggleFly is gone :-)
Gahreesen Vehicles Elevators up and down in 1st building Janaba works fine
Gahreesen Jump Cross gap on 1st floor Janaba easy to do
Gahreesen Jump Up broken wall Janaba works fine
Gahreesen Jump To and From spinning platforms and rock in the middle outdoors Janaba works fine
Gahreesen Jump In and out of rotating wall Janaba works as it should
Gahreesen Jump From rock to Bahro Cave Door
Gahreesen Kickables Bones in prison room with relto page
Great Tree Pub N/A N/A N/A
Great Zero N/A N/A
Guild Pubs N/A N/A N/A
Jalak Vehicles Columns Up and Down All testers works great
Jalak Kickables Glowing blocks All testers works great
K'veer N/A N/A N/A
Kadish Tolesa Vehicles Elevator after Moon Room
Kadish Tolesa Jump To ledge for pine tree Relto page and back
Kadish Tolesa Jump Up on crates in vault to journey cloth
Kadish Tolesa Jump Shortcut to journey cloth to avoid walking all around the gazebo with the gallery book & 1st scope
Kadish Tolesa Kickables Leaves
Minkata Kickables Soccer Ball
Minkata Environmental Entering Portal Treehugger no more rocking back and forward
Myst N/A N/A N/A
Negilahn N/A N/A N/A
Neighborhood Jump To ledge in light garden for Relto page Janaba works fine
Neighborhood Kickables Cones Janaba works fine
Neighborhood Kickables Firemarbles Janaba works fine
Neighborhood Kickables Beach Ball Janaba works fine
Nexus N/A N/A N/A
Payiferen N/A N/A N/A
Phil's Relto N/A N/A N/A
Relto Kickables Stones Janaba easy movable and to position
Relto Kickables Logs Janaba easy movable and to position
Relto Kickables Firemarbles Janaba easy movable
Teledahn Vehicles Elevator (Hut / Control Room / Douglas' Room) D'Lanor / Janaba works (no longer requires jump to get out) / confirmed
Teledahn Vehicles Bucket Ride D'Lanor / Janaba works / confirmed
Teledahn Jump To lower raised bridge on bamboo walkway
Teledahn Jump On metal walkway to make it drop down to mushroom
Teledahn Jump (Optional) jumping on Sharper’s bed Janaba works fine, great standing jump
Teledahn Kickables Bones, stones, fish baskets in slave cave Annabelle works fine
Teledahn Environmental Door dropping in slave cave
Teledahn Avatar Effects when running through water?
Tetsonot N/A N/A N/A