In Memoriam: Tai'lahr

OpenUru.org, along with the rest of the Mystonline community, is mourning the loss of Tai'lahr on October 16th, 2019.

Rest in Peace, friend.

Difference between revisions of "Minkata Shard: Contributions under Test"

From OpenUru
Jump to navigation Jump to search
(+ Minkata.74)
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
This is a list of changes currently accumulating on the Minkata shard for later pick-up into MOULa by Cyan, and how to test them.
 
This is a list of changes currently accumulating on the Minkata shard for later pick-up into MOULa by Cyan, and how to test them.
  
 +
== Update 2017-04-21 - Minkata.120 ==
  
=== Fixed console documentation ===
+
=== Improvement on password hash method standardization ===
  
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-request/12/fixed-console-documentation CWE PR #12] by Lyrositor, [https://github.com/H-uru/Plasma/issues/170 H-uru issue 170]
+
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-requests/42 CWE PR #42] by Chogon
  
No user-visible change on external clients. On internal clients, verify that the ''Console.CreateBriefDocumentation'' command outputs correct group names (not keeping the name of the previous group) and better HTML.
+
Replace PR#40 with a multiple pass password validation attempting all known hashes in sequence until one succeeds or list of hashes is exhausted. This in response to clients being used on alternate servers (Dirtsand) having different hashing techniques for passwords.
  
=== Update for Visual Studio 2010 ===
+
== Update 2017-03-25 – Minkata.100 ==
  
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-request/11/update-for-visual-studio-2010 CWE PR #11] by Skoader
+
=== Make all account types use the same password hash ===
  
No user-visible change.
+
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-requests/40/make-all-account-types-use-the-same CWE PR #40] by Mac_Fife
  
=== Allow clickables to function while sitting or AFK ===
+
Precursor to restoring account creation. Remove conditional on email domain for password hashing. This is only a client modification needed to interface to new code being worked on to reenable Account Creation on MOULa. Verify that you can still log in.
  
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-request/14/allow-clickables-to-function-while-sitting CWE PR #14] by Hoikas, ported by Lyrositor, see also [https://bitbucket.org/OpenUru_org/cwe-ou/pull-request/13/allow-clickables-to-function-while-sitting PR #13], [https://github.com/H-uru/Plasma/pull/176 H-uru PR 176]
+
=== Don’t crash the launcher when getting the server status message fails ===
  
Verify that clickable things can be used while sitting or AFK, verify that using them will either leave you sitting or make you stand up as appropriate, and not leave you in some inconsistent intermediate state.
+
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-requests/38/dont-crash-the-launcher-when-the-http CWE PR #38] by CWalther
  
Standing up to perform another avatar animation (e.g. pulling a lever) will not use the normal stand-up animation, but just warp you into the standing state, this is expected.
+
This fixes a crash of the launcher after it has already successfully started the game. Verify that you are not getting any “UruLauncher has stopped working” messages before or after logging in.
  
=== Fix various JPEG issues ===
+
=== Repair Descent Age ===
  
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-request/15/fix-various-jpeg-issues CWE PR #15] by Deledrius, ported by Lyrositor
+
[http://forums.openuru.org/viewtopic.php?p=8380#p8380 Minkata bug reports] by rarified
  
Verify that new KI pictures saved in the ''Documents/Uru Live/KIimages'' folder as well as new avatar portraits saved in the ''Documents/Uru Live/Avatars'' folder are now proper JPEG files that can be opened in any graphics program.
+
Fixed the database corruption preventing an Avatar from successfully linking into Descent, particularly affected new Avatars. Verify that linking to Descent from Relto or Ae'gura works without getting stuck on a black screen.
  
Existing avatar portraits will disappear from the avatar selection screen by this change, run your favorite [http://en.mystlore.com/wiki/Myst_Online:_Uru_Live_KI_image_bug#Repair KI picture fixer] on them to get them back.
+
== Update 2015-12-14 – Minkata.82 … Update 2015-12-19 – Minkata.88 ==
  
=== Free the cursor ===
+
=== Fix KI chat scrolling issues ===
  
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-request/21/free-the-cursor CWE PR #21]by Deledrius (ported by Lyrositor) and Skoader
+
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-requests/26/add-functions-to-fix-ki-chat-scrolling CWE PR #26], [https://bitbucket.org/OpenUru_org/moulscript-ou/pull-requests/19/fix-ki-chat-scrolling-issue-when-scrolled MOULSCRIPT PR #19] ([https://github.com/H-uru/moul-scripts/pull/40 H-uru PR #40]) by Lyrositor
  
Verify that when running in window mode, the mouse can be moved outside of the Uru window, transitions between inside and outside work as expected, and changing to and from other programs by mouse or keyboard works as expected. Try both launching in windowed mode and switching to windowed mode after launching in fullscreen mode.
+
This fixes a common gripe with KI chat, which has a tendency to scroll down when someone else sends a chat message, even if you have scrolled up. Verify that it now scrolls down only when you are already looking at the bottom, and when scrolled up, flashes the scroll-down arrow instead.
  
Earlier known issues should be fixed in the update of 2012-09-29, please re-test.
+
=== Fix stuck-in-intro-cave bug ===
  
=== Fix improperly calculated window size in initial Windowed mode ===
+
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-requests/37/fix-stuck-in-intro-cave-bug CWE PR #37] by CWalther
  
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-request/18/fix-improperly-calculated-window-size-in CWE PR #18] by Deledrius (ported by Lyrositor) and CWalther
+
Verify that a new avatar is no longer stuck in the intro cave with the rotating wall before arriving on Relto. Instead the cave should just briefly fade in and out.
  
Verify that in windowed mode (after launching in windowed mode, after switching from fullscreen (larger or smaller) or from a differently sized window (larger or smaller)), the content size of the window is exactly as many pixels as it should be from the resolution you’ve set. Previously, when launching in windowed mode, the size would be slightly off, which would manifest itself in a periodic grid of seams or blurriness across the window, most noticeable when moving the cursor over them. Reference picture of the seams: [http://uru.zero-factorial.com/images/bugs/resizetiling.png http://uru.zero-factorial.com/images/bugs/resizetiling.png]
+
=== Don't crash when the HTTP request for getting the server status message fails ===
  
=== Improved Cursors ===
+
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-requests/31/dont-crash-when-the-http-request-for CWE PR #31] by CWalther
  
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-request/10/improved-cursors CWE PR #10] by Deledrius and CWalther
+
This fixes the crash that keeps Windows 7 (or later) users out of MOULa when support.cyanworlds.com is down.  
  
Revel in the glory of good-looking mouse cursors, voice chat indicators, and loading linking book animation.
+
=== Fix for forgotten logins when removable media attached ===
  
=== Remove broken share symbol from Sharper's Office linking book ===
+
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-requests/33/fix-for-forgotten-logins-when-removable CWE PR #33] by Mac_Fife
  
[https://bitbucket.org/OpenUru_org/moulscript-ou/pull-request/13/remove-broken-share-symbol-from-sharpers MOULSCRIPT PR #13] by D'Lanor
+
Verify that your saved login/password no longer disappears when you have USB drives or CDs/DVDs inserted.
  
Verify that the linking book in the fish tank in Sharper’s office in Teledahn, going to the city office, has no share symbol in the close-up view. (The share symbol was included by mistake, as the city office is a neighborhood-instanced age, which cannot be shared. Previously, attempts to share would not work as expected, sending sharer and sharee to different instances.)
+
=== Shadowed Chat and Player List Text ===
  
The share symbol is still visible from a distance on the book as it lies in the fish tank, this cannot be fixed until we are allowed to change the content files.
+
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-requests/36/shadowed-chat-and-player-list-text CWE PR #36], [https://bitbucket.org/OpenUru_org/moulscript-ou/pull-requests/23/remove-unneeded-kfontshadowed-flags-in-the MOULSCRIPT PR #23] ([https://github.com/H-uru/Plasma/pull/392 H-uru PR #392]) by CWalther, Hoikas, and Luna
  
=== Correct an invalid GZGlass state ===
+
Verify that the text of the player list and chat has a shadow that makes it better readable on light and patterned backgrounds, but the text inside the big KI does not.
  
[https://bitbucket.org/OpenUru_org/moulscript-ou/pull-request/14/correct-an-invalid-gzglass-state MOULSCRIPT PR #14] by Hoikas, ported by Lyrositor
+
=== Bump a public neighborhood to top of list when someone links to it ===
  
[https://bitbucket.org/OpenUru_org/moulscript-ou/pull-request/14/correct-an-invalid-gzglass-state#comment-11289 Conjecturedly] no user-visible effect on MOULa. On Minkata, new neighborhoods (DRC or player-created) should get a randomly selected one of the three possible Great Zero stained glass designs.
+
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-requests/35/let-ptvaultsetagepublic-accept CWE PR #35], [https://bitbucket.org/OpenUru_org/moulscript-ou/pull-requests/22/bump-a-public-neighborhood-to-the-top-of MOULSCRIPT PR #22] ([https://github.com/H-uru/moul-scripts/pull/90 H-uru PR #90]) by CWalther
  
=== Avatar physics update ===
+
Verify that after linking to a public neighborhood, it appears at the top of the “Public Links” list in the Nexus. This ensures that public neighborhoods that are in active use stay (near the top) on the list in the Nexus, even after their owners disappear (as is the case for the numerous dedicated Delin & Tsogal hoods that have been made over time), with no manual toggling needed, and no need for pinned hoods.
  
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-request/20/avatar-physics-update CWE PR #20], [https://bitbucket.org/OpenUru_org/cwe-ou/pull-request/22/fix-intermittent-spawn-bug #22], [https://bitbucket.org/OpenUru_org/moulscript-ou/pull-request/17/vogondola-changes-for-cwe-avatar-physics MOULSCRIPT PR #17] by Skoader
+
''(<s>As of 2017-03-25, this is known not to work on Minkata and is being investigated.</s> As of 2017-03-31, the problem has been fixed and this feature is ready for testing.)''
  
To test: too many areas potentially affected to list here, see [[PhysX_Update_Testing_(Minkata.71)]]. Easy ways to tell that the update is in effect: • leaves in Kadish are kickable, • avatar does not shake while riding Er'cana harvester.
+
=== Second confirmation dialog to make accidental avatar deletion less easy ===
  
=== Fix pellet points stealing ===
+
[https://bitbucket.org/OpenUru_org/moulscript-ou/pull-requests/20/second-confirmation-dialog-to-make MOULSCRIPT PR #20] by D'Lanor
  
[https://bitbucket.org/OpenUru_org/moulscript-ou/pull-request/16/fix-pellet-points-stealing-see-https MOULSCRIPT PR #16] by D'Lanor
+
This makes it harder to lose an avatar by mistakenly hitting the “delete” button instead of the ”quit” button. [http://mystonline.com/forums/viewtopic.php?t=26127 See this discussion on the MOULa forums.]
  
- Player A links to hood with empty imagers. - Player B links to same hood and uploads pellet points (right imager). - Name of player B should appear next to new score on imager. (Imager message will still say “From: A”, this is an unrelated and known issue.)
+
How to test: 1. Create a test avatar. 2. Log out. 3. Select the test avatar and hit delete. 4. In the first confirmation dialog press "Yes". 5. In the second confirmation dialog press "Cancel". Your test avatar should still be there. 6. Repeat steps 3 and 4. 7. In the second confirmation dialog press "Yes". Your test avatar should be gone.
  
See also [https://foundry.openuru.org/jira/browse/MOULSCRIPT-6 JIRA MOULSCRIPT-6].
+
=== KI command for deleting age journal folders ===
  
== Update 2013-04-09 – Minkata.74 ==
+
[https://bitbucket.org/OpenUru_org/moulscript-ou/pull-requests/21/ki-command-for-deleting-age-journal MOULSCRIPT PR #21] by D'Lanor
  
=== Bink removal ===
+
The ''/deletefolder'' command allows you to delete redundant age journal folders (those holding KI notes, images and marker games) from your KI. It does not touch any other type of KI folder, nor does it remove the Incoming folder, which would be bad(tm). The command is case sensitive. Only empty folders will be deleted. To restore a folder, link to the corresponding age. Note: If you try to delete the folder of the age you are in, the KI immediately restores it.
  
[https://bitbucket.org/OpenUru_org/cwe-ou/pull-request/27/stub-out-plclient-bink-support CWE PR #27] by Hoikas and CWalther
+
How to test: To delete a folder named Bevin for example type <code>/deletefolder Bevin</code>
  
Proprietary parts have been removed from the source code. There should be no user-visible change. Verify that the Cyan logo (played at launch) and Yeesha intro (played before a new avatar appears on Relto and on request from the wrench dialog) videos still behave as if they had zero length, i.e. the Cyan logo is simply skipped, and for the Yeesha intro the room appears briefly and fades out again immediately.
+
[[Category:Minkata Shard]]

Latest revision as of 09:54, 21 April 2017

This is a list of changes currently accumulating on the Minkata shard for later pick-up into MOULa by Cyan, and how to test them.

Update 2017-04-21 - Minkata.120

Improvement on password hash method standardization

CWE PR #42 by Chogon

Replace PR#40 with a multiple pass password validation attempting all known hashes in sequence until one succeeds or list of hashes is exhausted. This in response to clients being used on alternate servers (Dirtsand) having different hashing techniques for passwords.

Update 2017-03-25 – Minkata.100

Make all account types use the same password hash

CWE PR #40 by Mac_Fife

Precursor to restoring account creation. Remove conditional on email domain for password hashing. This is only a client modification needed to interface to new code being worked on to reenable Account Creation on MOULa. Verify that you can still log in.

Don’t crash the launcher when getting the server status message fails

CWE PR #38 by CWalther

This fixes a crash of the launcher after it has already successfully started the game. Verify that you are not getting any “UruLauncher has stopped working” messages before or after logging in.

Repair Descent Age

Minkata bug reports by rarified

Fixed the database corruption preventing an Avatar from successfully linking into Descent, particularly affected new Avatars. Verify that linking to Descent from Relto or Ae'gura works without getting stuck on a black screen.

Update 2015-12-14 – Minkata.82 … Update 2015-12-19 – Minkata.88

Fix KI chat scrolling issues

CWE PR #26, MOULSCRIPT PR #19 (H-uru PR #40) by Lyrositor

This fixes a common gripe with KI chat, which has a tendency to scroll down when someone else sends a chat message, even if you have scrolled up. Verify that it now scrolls down only when you are already looking at the bottom, and when scrolled up, flashes the scroll-down arrow instead.

Fix stuck-in-intro-cave bug

CWE PR #37 by CWalther

Verify that a new avatar is no longer stuck in the intro cave with the rotating wall before arriving on Relto. Instead the cave should just briefly fade in and out.

Don't crash when the HTTP request for getting the server status message fails

CWE PR #31 by CWalther

This fixes the crash that keeps Windows 7 (or later) users out of MOULa when support.cyanworlds.com is down.

Fix for forgotten logins when removable media attached

CWE PR #33 by Mac_Fife

Verify that your saved login/password no longer disappears when you have USB drives or CDs/DVDs inserted.

Shadowed Chat and Player List Text

CWE PR #36, MOULSCRIPT PR #23 (H-uru PR #392) by CWalther, Hoikas, and Luna

Verify that the text of the player list and chat has a shadow that makes it better readable on light and patterned backgrounds, but the text inside the big KI does not.

Bump a public neighborhood to top of list when someone links to it

CWE PR #35, MOULSCRIPT PR #22 (H-uru PR #90) by CWalther

Verify that after linking to a public neighborhood, it appears at the top of the “Public Links” list in the Nexus. This ensures that public neighborhoods that are in active use stay (near the top) on the list in the Nexus, even after their owners disappear (as is the case for the numerous dedicated Delin & Tsogal hoods that have been made over time), with no manual toggling needed, and no need for pinned hoods.

(As of 2017-03-25, this is known not to work on Minkata and is being investigated. As of 2017-03-31, the problem has been fixed and this feature is ready for testing.)

Second confirmation dialog to make accidental avatar deletion less easy

MOULSCRIPT PR #20 by D'Lanor

This makes it harder to lose an avatar by mistakenly hitting the “delete” button instead of the ”quit” button. See this discussion on the MOULa forums.

How to test: 1. Create a test avatar. 2. Log out. 3. Select the test avatar and hit delete. 4. In the first confirmation dialog press "Yes". 5. In the second confirmation dialog press "Cancel". Your test avatar should still be there. 6. Repeat steps 3 and 4. 7. In the second confirmation dialog press "Yes". Your test avatar should be gone.

KI command for deleting age journal folders

MOULSCRIPT PR #21 by D'Lanor

The /deletefolder command allows you to delete redundant age journal folders (those holding KI notes, images and marker games) from your KI. It does not touch any other type of KI folder, nor does it remove the Incoming folder, which would be bad(tm). The command is case sensitive. Only empty folders will be deleted. To restore a folder, link to the corresponding age. Note: If you try to delete the folder of the age you are in, the KI immediately restores it.

How to test: To delete a folder named Bevin for example type /deletefolder Bevin